Data Sonification Studio
Map text and files to deterministic FSK audio, decode compatible WAVs, render byte-to-pitch melodies and inspect WAV metadata.
01 · Text / file to audio
FSK modem-style encoding: a preamble plus fixed-duration binary tone symbols, packaged as WAV.
02 · Decode compatible FSK WAV
Decoder expects this studio's PCM WAV format and fixed 1200/2200 Hz tone mapping with a 16-bit length prefix.
03 · Byte-to-pitch melody
Map each byte to a MIDI note; useful for listening for patterns, not recovering exact data.
04 · Inspect WAV header
Parse RIFF/WAVE format fields and estimate duration from PCM metadata.
05 · Modem test bench (BFSK · 4-FSK · DBPSK, CRC-32, optional FEC)
A framed acoustic modem: alternating preamble, sync word, length, payload and CRC-32. The decoder finds symbol timing itself, so it also reads recordings made elsewhere. Add noise, clock drift and a phone-band filter to see where each scheme breaks.
06 · Series sonifier
Turn numbers into pitch (optionally snapped to a musical scale), with a second column controlling stereo pan. Paste a CSV or generate a series.
07 · Picture or text → spectrogram sound
Paints an image into the spectrogram (x = time, y = frequency) with additive synthesis. Open the result in Audio Signal Studio's spectrogram to see the picture.
08 · RIFF / WAV chunk inspector
Walks every chunk, decodes the format, checks size consistency, hashes the audio data and flags bytes hidden after the audio.
09 · Listen to a file
Hear any file's structure: block entropy sets pitch, mean byte value sets stereo position. Packed, encrypted or compressed regions sound high and harsh; text and padding sound low.